It also made what was already a challenging game, significantly harder. Aside from the obvious extended campaign, it completely overhauled almost every system in the game. However, Long War was a different matter altogether. The bulk of these were small gameplay adjustments or customization options. The Steam Workshop and supportive developers created a fertile breeding ground for modifications. ![]() While undoubtedly challenging and unforgiving, XCOM: Enemy Unkown streamlined and simplified many of the elements present in the ‘classic’ games. Ostensibly, it was more of the same, just done better. It managed to build on the deep strategic mechanics the original ‘reboot’ developed, by cutting out exploits (jet pack snipers and Overwatch spamming), expanding the class abilities and map diversity/complexity. XCOM 2 was comfortably one of the best games of 2016. ![]() ![]() Long War 2 is the reason you need to get back into XCOM 2
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